

In the top field enter 2.000 just as we did in the sketch. From here you have the option to extrude from midplane or diretion of the extrude. Once you select it, you will be given an opaque preview of the extrude. This tool is located near the 2d sketch tool in the toolbar. Step 8: We will now turn our 2d sketch into a 3d object by using the extrude tool. Again, you can change this by using the "view cube" in the upper right section of the viewport. The view will be flipped to an isometric view where the top, front, and right views would be visible. Step 7: Click "finish sketch" in the upper right corner. Change both dimensions to two inches (2.000) When you place the dimension a small window will pop up where you can edit the dimension.
#Autodesk inventor 2013 tutorial manual#
The placement of your dimensions will determine where "auto-dimensions" are placed and which are stated when creating a 2d drawing of your finished part. Learning Autodesk Inventor 2013 - SDC Publications Autodesk Inventor Fusion 2013 Manual Autodesk Inventor Fusion 2013 Manual Yeah, reviewing a ebook Autodesk Inventor Fusion 2013 Manual could mount up your close connections listings. You can create a dimension by selecting the whole line, the end points of a line, or by selecting two parallel lines. Right now we are simply going to give our sketch depth and width dimensions (remember we are on the xz plane) Click the dimension tool. I will cover constraints in the next Inventor tutorial. To the right of the sketch section of the tool bar will be the dimensioning and constraint tools. Step 6: We will now give our sketch dimensional constraints. This does not have to be exactly two inches, and I will show you why. To learn more about our Autodesk Inventor 2013 training, visit.
#Autodesk inventor 2013 tutorial how to#
Drag the second point out to approximately two inches and click to create the rectangle. This tutorial explains how to set up the color scheme and background in Autodesk Inventor 2013. I have selected the origin (where all 3 axis intersect). You now have to pick two points to create the rectangle. Step 5: Click on the rectangle tool in the sketch section of the tool bar. Autodesk's classic wheel and somewhat new "view cube", as I call it, will let you snap to certain views top, front, left, right, top-right corner, left-right corner, isometric, etc. You can choose the view with the tools to the upper-right section of the viewport. You will also notice that the viewport has changed views to the plane that you chose to create the sketch. I will show you how to do that in another tutorial. This is where you can edit parent and child features to change the part. FloorGenerator est un plugin pour 3ds Max (2013 2018) qui permet de gnrer. Step 4: Take notice of your new sketch showing up as "sketch1" in the bar to the left. NOTE : Even though I use Substance Designer and 3ds Max in this tutorial. There are tools like spline, rectangle, circle, etc. The sketch section of the toolbar is self-explanatory. That will work as well to start a new sketch. You will notice that if you select a plane (xz plane selected) a quick sketch button will pop up. The 2d sketch tool is located at the top left portion of the toolbar. Step 3: Next we will create a sketch on a plane. For this tutorial I will choose the Standard(in).ipt which will create a part file in inches. This does come in handy when you are dealing with multiple projects.

There is even an option to set up a specific path for a project folder. dwg file in both inch and metric, default setups for weldement and sheetmetal parts, and your basic part and assembly files. Step 2: You will notice that there are MANY options to choose from. Written by an Autodesk Certified Instructor with extensive experience using and teaching Inventor, this book features techniques and tactics not documented elsewhere, making this an invaluable reference that you'll turn to again and again.Step 1: When you first open Inventor you will see this start-up screen. This detailed guide helps you quickly become proficient with everything from 3D parametric modeling design concepts and working with large assemblies to Weldment design and the routed systems features. In between you'll find exercises and productivity tips as well as information on all aspects of the Inventor tools in Inventor LT to Inventor Professional. Mastering Autodesk Inventor 2013 and Inventor LT 2013 starts with a basic hands-on tour of the 3D design workflow and concludes with coverage of Inventor's built in programming tools. This completely updated and revised edition includes new content requested by readers and coverage of all of Inventor's latest features. The complete, real-world reference and tutorial for mastering Autodesk Inventor 2013
